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TRIPS

Enhancing Real-Time Radiance Field Rendering Using Trilinear Point Splatting

Product DescriptionTRIPS presents a method for real-time radiance field rendering that combines Gaussian Splatting and ADOP methodologies. This efficient technique uses trilinear rasterization and neural networks to render detailed, complete images at 60 FPS on typical hardware. It handles complex scenes and allows for automatic optimization in rendering.
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