Multiple Window 3D Scene using Three.js
Introduction
The "Multiple Window 3D Scene using Three.js" project offers an innovative way to create and manage a 3D scene across multiple browser windows. Utilizing the Three.js library along with localStorage, this project is perfect for developers who are keen on exploring advanced web graphics and sophisticated window management techniques.
Features
- 3D Scene Rendering: Utilizes Three.js to create and render three-dimensional scenes.
- Scene Synchronization: Keeps 3D scenes synchronized across different browser windows to ensure a seamless user experience.
- Dynamic Window Management: Employs localStorage to manage and synchronize the states of multiple windows dynamically.
Installation
To get started, simply clone the repository and open index.html
in your browser to dive into the 3D interactive experience.
git clone https://github.com/bgstaal/multipleWindow3dScene
Usage
The application logic is primarily found in main.js
and WindowManager.js
. The index.html
works as the main entry point for rendering the 3D scene.
Structure and Components
index.html
: This file sets up the HTML structure and includes the necessary Three.js library and scripts.WindowManager.js
: This key component is responsible for creating, synchronizing, and managing the lifecycle of multiple browser windows, leveraging localStorage for state management.main.js
: Handles the initialization of the 3D scene, manages window events such as resize, and renders the scene.three.r124.min.js
: A compact version of the Three.js library that facilitates rendering of 3D graphics.
Detailed Functionality
In depth, WindowManager.js
handles everything related to multiple windows—from creation to synchronization and eventual termination. It ensures that all changes are coordinated through localStorage not to lose any state across window sessions. Meanwhile, main.js
is dedicated to setting up the 3D scene, managing browser window resize events, and updating the scene interactively based on user actions.
Contributing
Developers are encouraged to contribute towards improving or expanding the project. You can fork the repository, make changes, and submit pull requests.
License
This project is available under the open-source MIT License.
Acknowledgments
Special thanks go to the Three.js team for their robust 3D library and appreciation to x.com/didntdrinkwater for additional insights regarding the readme.
Contact
For the latest updates and more information, you can follow @nonfigurativ on Twitter.