MathUtilities
This collection of math and physics algorithms in Unity's C# offers diverse tools. It includes mesh-deformation techniques, the Kabsch algorithm for rotation and translation, and Kalman filtering for data refinement. Simulations are enhanced with Verlet integration and inverse kinematics constraints. Solve problems using Nelder-Mead methods and improve collision detection with spatial hashing. From mesh deformation to JSON serialization, this toolkit supports versatile Unity projects.